Another video review. This time for the Dragon War Garand gaming headset. Still not used to talking to a camera so again, forgive the crudeness of this review.
Vibration functions
5.1 Channel Dolby surround sounds
Microphone connected USB
Master volume control
USB powered, no additional power
Detachable microphone with Quick On connection
Headphone:
Front Sound Frequency: 25 – 18 KHz
Front Speaker: Ø 40mm x 2.35 ohm
Rear Sound Frequency: 100 – 18 KHz
Rear Speaker: Ø 30mm x 2.32 ohm
Center Sound Frequency Response: 100 – 18 KHz
Center Speaker: Ø 33mm x 2.32 ohm
Heavy Bass Sound Frequency Response: 20 – 160 Hz
Heavy Bass Vibration Speaker: Ø 30mm x 2.8 ohm
Impedance: 32 ohm
Sensitivity: 112 +/- 3dB
Maximum Input: 40mW
Cable Length: 220 cm
Connection: USB
Weight: 220g
Microphone:
Microphone Sizes 6 x 5 mm
Frequency: 50Hz – 16 KHz
Sensitivity: -58 dB
Impedance: 2.2 ohm
Connection: 3.5 mm plug
Directional: Omni-directional
A lot of new games reached Philippine shores this week. Tomb Raider, the new Sim City, the new Naruto game, Castlevania: Mirrors of fate, and many more hit shelves last Tuesday giving a good variety of new games to enjoy during the weekend. so pick your poison, what are you playing this weekend?
Quash:For me, instead of going for something new, I weirdly chose to backtrack for the weekend. I bought Final Fantasy XIII-2 for P950 for my Xbox 360 and I'll most likely be playing that over the weekend. I guess it was the price, plus the urge to play an JRPG. I wasn't impressed with how Final Fantasy XIII turned out, and from what I was hearing about the sequel made me decide to not get it on release. But a year later with its price down, I decided to give it a try, see if it actually turns out good for me in the end.
Well, 11 hours in, and many time travel jumps later, it's actually a lot of fun. The story though is very forgettable at this point, but the combat mechanic is still one of the best in the series. O wasn't too fond with the whole third character being captured monsters found in the wild, but the merging of monsters and finding different combinations for new skills and all always get me thinking. The freedom and the ability to backtrack is also welcome. The sequel has what the first game lacked, and if Square actually merged the two and minus the whole time travel storyline, the Final Fantasy XIII series would have gone so much better. Oh, and that damn moogle is just as annoying as Vanille, just saying.
I also might get Tomb Raider this weekend for my Xbox 360, or maybe start preparing for BioShock: Infinite?
Migoy: Don't have much planned for this weekend. I just need to finish my LP of Metal Gear Rising: Revengeance and DmC Devil May Cry before I go into / continue anything else. Oh that and maybe some Battlefield 3 online with the crew and homies. All of which have videos up on our youtube channel that you can check out.
Lost Planet 3 shows itself yet again with a new trailer finally announcing a release date. It's coming on June 25 in NA and June 28 in Europe for PlayStation 3, Xbox 360, and PC. Check the trailer below.
I'm not too sure about this game at this point. With a fairly unknown developer called Spark Unlimited working on this game instead of Capcom, I have a feeling that it will come out as a generic third person shooter. So far, nothing appealing has popped up. It's obviously more story-driven this time around compared to the second game, but that's about it. It'll be sad if it turns out to be just as bad as the second, because the first game had a lot of potential thanks to the game's setting.
As promised, Ubisoft blows up the start of the week with tons of details regarding Assassin's Creed IV: Black Flag. Set before the events of the third game, Edward Kenway is the new assassin and is set to sail on October 29 on PlayStation 3, PlayStation 4, Xbox 360, Wii U, PC, and next-gen consoles.
In a preview article by Joystiq, The development of Black Flag started in 2011, which suggests they have quite a ton of developers working on just one franchise at Ubisoft. Revelations was released in 2011, meaning they had three Assassin's Creed titles in the works that year(including Assassin's Creed 3). This definitely isn't a rush job, but how many more games like this can we take in?
But enough of the history lesson. Black Flag is embracing a highly praised feature that debuted in the last game - Naval battles. But it's not just the combat anymore, they expand on that concept further. Edward Kenway commands the ship called the Jackdaw, which seems to be the focus of the game's exploration. The game will have around 50 locations like Cuba, Bahamas, Nassau, and South Florida to visit. Including islands, cities and ports such as Havana, Kingston and Nassau. There will also be hidden paths to explore, quiet fishing villages, ship wrecks, plantations, dense jungles, islands, an underwater ship wrecks.
This is going to be pirate game in it's core, wrapped around that assassin's hood, which means boarding ships, plundering, finding lost treasure, and freedom to explore the open sea awaits when it hits this October. The sea exploration won't be restricted with artificial barriers, but you can't explore the whole world too, there will be ship upgrades to do, and some are required for you to progress.
Black Flag will have an absent Desmond this time. Ubisoft stated that the third game will conclude his story, and they are sticking with it. It's still not certain if Black Flag is a straight up history lesson, with no modern day sections of us exiting the Animus with a new character. But if you ask me, it's a step to the right direction if they remove it completely.
It was just four months, and already Assassin's Creed 3 has been pushed out of the spotlight by a new numbered sequel. Ubisoft's attempt of releasing a new title every year might be exciting for the hardcore of fans, but it makes me wonder if this healthy for a blooming franchise. I'm sure many players is still trying to find time to experience Connor's journey, and some might get sick of the franchise thanks to the annual release.
Check out the released trailers and screenshots so far for Assassin's Creed: Black Flag below.
Next week, the Tomb Raider reboot comes out Tuesday. To celebrate Lara Croft's return, let's look back at the Final Hours of Tomb Raider.
Crystal Dynamics rebooting the Tomb Raider series was a good way to revive the series. When they started talking about this being an origins story, and really seeing how Lara becomes the Lara we all know is something I really want to experience. At the same time, the new direction they are taking for the reboot is fitting to create new fans of the franchise.
The Final Hours video series is a behind the scenes look on how Tomb Raider was formed. From picking the right girl to play our iconic heroine, to the sounds that will create the tension when we start playing in March 5. This batch of videos will show all the hard work Crystal Dynamics has put into this three-year project.
Final Hours #1 - An Icon Reborn
Final Hours #2 - Origins of a Story
Final Hours #3 - The Sound of Survival
Final Hours #4 - Surviving Together
Final Hours #5 - The End of the Beginning Part 1
Final Hours #5 - The End of the Beginning Part 2
Tomb Raider is out on March 5 for PlayStation 3, Xbox 360, and PC.
An early buyer's promo is being given by Datablitz. Early buyers of the Xbox 360 and PC version of the game will get extra exclusive content. But what about the PS3 version? Ask the Datablitz themselves, for some reason, they have not given a response to why PS3 players will be left out in the cold.
Too Much Gaming | Video Games Reviews, News, & Guides
Video Game reviews, news, previews, videos, and gaming podcasts.