Lost Planet 3 gets a new trailer, also a release date

lost-planet-3-8 Lost Planet 3 shows itself yet again with a new trailer finally announcing a release date. It's coming on June 25 in NA and June 28 in Europe for PlayStation 3, Xbox 360, and PC. Check the trailer below.

I'm not too sure about this game at this point. With a fairly unknown developer called Spark Unlimited working on this game instead of Capcom, I have a feeling that it will come out as a generic third person shooter. So far, nothing appealing has popped up. It's obviously more story-driven this time around compared to the second game, but that's about it. It'll be sad if it turns out to be just as bad as the second, because the first game had a lot of potential thanks to the game's setting.

Assassin's Creed IV: Black Flag details, release date set

Assassins-creed-IV-Black-Flag-featured As promised, Ubisoft blows up the start of the week with tons of details regarding Assassin's Creed IV: Black Flag.  Set before the events of the third game, Edward Kenway is the new assassin and is set to sail on October 29 on PlayStation 3, PlayStation 4, Xbox 360, Wii U, PC, and next-gen consoles.

In a preview article by Joystiq, The development of Black Flag started in 2011, which suggests they have quite a ton of developers working on just one franchise at Ubisoft. Revelations was released in 2011, meaning they had three Assassin's Creed titles in the works that year(including Assassin's Creed 3). This definitely isn't a rush job, but how many more games like this can we take in?

But enough of the history lesson. Black Flag is embracing a highly praised feature that debuted in the last game - Naval battles. But it's not just the combat anymore, they expand on that concept further. Edward Kenway commands the ship called the Jackdaw, which seems to be the focus of the game's exploration. The game will have around 50 locations like Cuba, Bahamas, Nassau, and South Florida to visit. Including islands, cities and ports such as Havana, Kingston and Nassau. There will also be hidden paths to explore, quiet fishing villages, ship wrecks, plantations, dense jungles, islands, an underwater ship wrecks.

This is going to be pirate game in it's core, wrapped around that assassin's hood, which means boarding ships, plundering, finding lost treasure, and freedom to explore the open sea awaits when it hits this October. The sea exploration won't be restricted with artificial barriers, but you can't explore the whole world too, there will be ship upgrades to do, and some are required for you to progress.

Black Flag will have an absent Desmond this time. Ubisoft stated that the third game will conclude his story, and they are sticking with it. It's still not certain if Black Flag is a straight up history lesson, with no modern day sections of us exiting the Animus with a new character. But if you ask me, it's a step to the right direction if they remove it completely.

It was just four months, and already Assassin's Creed 3 has been pushed out of the spotlight by a new numbered sequel. Ubisoft's attempt of releasing a new title every year might be exciting for the hardcore of fans, but it makes me wonder if this healthy for a blooming franchise. I'm sure many players is still trying to find time to experience Connor's journey, and some might get sick of the franchise thanks to the annual release.

Check out the released trailers and screenshots so far for Assassin's Creed: Black Flag below.

Announce Trailer

Edward Kenway trailer

[source: Gematsu, VG247]

Monday Impressions: FTL: Faster Than Light

FTL FTL: Faster Than Light is a Strategy Simulator for the PC. An addicting game that you could find yourself playing for hours. You command your own spacecraft and crew through dangerous territory. It's a concept that should have been tackled before. I have no idea why I held off buying this game, but I'm thankful I caved in the end.

You are given the simple task of bringing vital information to the allied fleet. With the rebel fleet behind you, you have to jump from sector to sector to avoid engaging the rebels. Each playthrough can clock from 1 -2 hours. But don't let this disappoint you because  it's not about how long the journey is, it's how you got there and how you survived. The game is tough, which leaves me still trying to beat it on normal difficulty after 22 hours spent in just a week. yes, it's tough to the point were I spend countless playthroughs trying to reach the end. With this game, once your hull life goes zero, it's over.

ftl1

After all those hours spend, I'm surprised that I don't find any sense of repetitiveness in the gameplay. The replay value really makes the $10 price tag worth the buy because each new game is different from the rest. Moving from sector to sector, you are given different results, making each encounter and event pretty random and unpredictable.

The gameplay will also make any Star Trek, or any sci-fi series that involves a ship happy. You are in charge of everything on the ship; which crew member man's what, how to distribute ship power between systems, and order your men to either board enemy ships, extinguish fires and repair broken parts in the ship, it looks simply but actually crazy. It can go out of control so fast that I appreciate the pause feature that lets me analyze and plan my next move.

This game can be pure addiction. The day I purchase the FTL on Steam, I download the game, which is only 157MB big, and lost my whole afternoon in a blink of an eye. It's a great strategy game and has a unique gameplay. It makes me wonder why no big developer has bothered to make something like this. FTL: Faster Than Light happened thanks to Kickstarter, and all the supporters that backed the project. It was released last year and I understand now why people were giving so much praise.

The soundtrack is also worth hearing. I'm really not into soundtracks, especially in video games,but FTL's music got me humming every time I play. The sound effects also fit well with the soundtrack, so it's a treat for the ears. For me, It's not everyday you get to play a game and give the music big praise. I honestly can't remember when's the last time I loved a game's soundtrack.

This game is special, a game that's worth more than the price tag placed on Steam. I would love to give this game a full review and talk about other aspects of the game, but I'll hold off for now because I still have to experience other ships you can unlock and actually finishing the game. I'm still very determined to finish the game, even with Normal difficulty kicking my ass every single time. But I love the challenge. I could easily finish the game on easy, but I stopped and really want to get my first win on normal. I'm just stubborn that way. If you got some spare change and want a game that is a definite time sink, get FTL: Faster Than Light. Only regret so far is that I didn't buy it earlier.

Trailer

 

Tomb Raider's Final Hours

tombraiderFinalhours Next week, the Tomb Raider reboot comes out Tuesday. To celebrate Lara Croft's return, let's look back at the Final Hours of Tomb Raider.

Crystal Dynamics rebooting the Tomb Raider series was a good way to revive the series. When they started talking about this being an origins story, and really seeing how Lara becomes the Lara we all know is something I really want to experience. At the same time, the new direction they are taking for the reboot is fitting to create new fans of the franchise.

The Final Hours video series is a  behind the scenes look on how Tomb Raider was formed. From picking the right girl to play our iconic heroine, to the sounds that will create the tension when we start playing in March 5. This batch of videos will show all the hard work Crystal Dynamics has put into this three-year project.

Final Hours #1 - An Icon Reborn

Final Hours #2 - Origins of a Story

Final Hours #3 - The Sound of Survival

Final Hours #4 - Surviving Together

Final Hours #5 - The End of the Beginning Part 1

Final Hours #5 - The End of the Beginning Part 2

Tomb Raider is out on March 5 for PlayStation 3, Xbox 360, and PC.

An early buyer's promo is being given by Datablitz. Early buyers of the Xbox 360 and PC version of the game will get extra exclusive content. But what about the PS3 version? Ask the Datablitz themselves, for some reason, they have not given a response to why PS3 players will be left out in the cold.

Metro: Last Light release date confirmed

Metro Last Light-ss01 Metro: Last Light now has a release date. We get to wander through the Metro once again as Atryom on May 14 for NA, and May 17 for the rest of the world. The game will be out on PlayStation 3, Xbox 360, and PC.

Thanks to THQ going under, many franchises including Metro: Last Light was left homeless. But during the THQ Auction Sale, Publisher Deep Silver(Dead Island, Dead Island: Riptide) picked up the Metro franchise keeping it alive.

A tweet from the game's official Twitter also adds that the extra time gives 4A Games more time to really polish the Last Light. By all means, take all the time you need. I'm just grateful that the franchise and 4A Games has a new home to make business continue as usual.

I had a great time with the first Metro game. I wanted more out of the post-apocalyptic survival shooter when I finished it, so I can't wait to wander around the Metro once again.

Just in case you are curious on the gameplay, take a look at this 12 minute demo below.