City Builder Frostpunk 2 Delayed to September for More Polish
/Developer 11 Bit Studios announced that they will be delaying their upcoming city builder sequel Frostpunk 2 to simply polish the game even more and enhance game mechanics based on player feedback gathered during the game’s latest beta tests. So, from a July release, they’ve decided to now release the game on September 20, 2024.
Based on a Steam post from Design Director Jakub Stokalski and Art Director Lukasz Juszczyk, they shared what resulted in their decision to push the game my roughly two months.
“Based on the surveys we received after playing Beta, the average rating you gave us was 8 out of 10. We’re super grateful for that! At the same time, it was only a small slice of a work-in-progress, still-growing game. While our backlog is plentiful, it was an opportunity for us to listen to what you enjoyed, and what didn’t quite land yet”.
“This allowed us to prioritise things better, and bring upfront the features and modifications we were already working on. But we also realised that to guarantee the best possible experience on launch, we need more time to finish the development of Frostpunk 2. That’s why we made the difficult decision to postpone its release to September 20th, 2024”.
The added time to work on the game isn’t only focused on just polish as they plan to work on new additions to the game’s mechanics, such as an ‘extensive” UI and UX enhancement, and a new city feature called Zoom Stories where you can zoom-in specific parts of your city to see the day-to-day life of your people.
Feedback is generally positive, but the team things they can improve it even further based on feedback, and i’m all for it.
Frostpunk 2 will launch on PlayStation 5, Xbox Series X|S, and PC through Steam and Epic Games Store. The post-apocalyptic city builder will also be available on PC and Xbox Game Pass on day one.
Indiana Jones and the Great Circle has the potential to be a favorite for fans of the franchise, delivering an authentic Indiana Jones experience with its story and cinematic presentation. While the game shines in its exploration and puzzle elements, the combat and stealth mechanics’ lack of gameplay variety holds it back.