Ubisoft is remaking the original Splinter Cell
/Ubisoft announced that the studio that developed Far Cry 6, Ubisoft Toronto, is now working on a remake of Tom Clancy’s Splinter Cell. They will be using Snowdrop, the company’s in-house game engine.
“A lot of time has passed since the original Splinter Cell, and even since the last sequel – enough time to miss an entire console generation. So now we're going to take the time to explore what this means for us, for light and shadow, for animation tech, for gameplay, AI, even audio.” says Technical Producer Peter Handrinos in the announcement blog post.
“ We're going to ask ourselves, “where does it make sense for us to innovate? What not only fits with the legacy, but brings the game up to a level that will be expected of us, and where can we surprise our players?” We want to bring them something new, yet still connect them to that feeling that they had two decades ago, playing that masterpiece for the first time.”
There’s not much information about the game aside from who will be working on the project and what game engine will be used to develop the remake. Everything Ubisoft released about this announcement so far is focused on looking back at Splinter Cell’s history and what the studio hopes to achieve in this remake, so it will be a long time until we see either a trailer or even gameplay footage of the game in action.
Ubisoft Toronto seems like a fitting choice as the Far Cry 6 studio’s first project was the last Splinter Cell game released, Tom Clancy’s Splinter Cell: Blacklist back in 2013. Since then, Ubisoft has released Splinter Cell themed DLCs in other games such as Tom Clancy’s Ghost Recon Wildlands, allowing players to do a mission alongside Sam Fisher, the protagonist of the Splinter Cell series.
You can even play a more seasoned version of Sam Fisher in Tom Clancy’s Rainbow Six Siege as he’s a playable operator under the alias Zero.