Call of Duty: WWII Review - Steady Aim

Call of Duty: WWII Review - Steady Aim

Sledgehammer Games revisiting one of the most horrible points in human history with a campaign that shows the horrors of war, a multiplayer experience that retains the quick, close-quarters combat that keeps player glued in their screens for hours, and a cooperative mode that requires exploration and teamwork to survive waves of Nazi zombies. This shooter is far from perfect, but...

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Battle Chasers: Nightwar Review - Good Old Turn-Based

Battle Chasers: Nightwar Review - Good Old Turn-Based

Battle Chasers: Nightwar is a turn-based RPG, a genre you rarely see in this generation. This was a great take on the classic formulas with an appealing art style that translates well into a videogame with a few issues ruining the momentum of this 40+ hour adventure.

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Super Mario Odyssey Review - Cosplaying Across The Cosmos

Super Mario Odyssey Review - Cosplaying Across The Cosmos

Nintendo has introduced a ground-breaking mechanic never before seen in any Mario game - the slightly creepy ability to possess and play as Mario’s foes by capturing them with a ghostly friend. But does the new mechanic prove to be more than just a gimmick? And more importantly, does Odyssey live up to Mario’s lofty legacy? Read on and see.

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Uncharted: The Lost Legacy Review - A Bright Future

Uncharted: The Lost Legacy Review - A Bright Future

With Chloe Frazer now leading the charge and Nadine Ross as a partner, this new adventure retains all that Uncharted is known for. There are a few changes here and there, but longtime fans should not miss this standalone title that promises a bright future for the beloved series...

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Sonic Mania Review - The Blue Blur is Back in Business

Sonic Mania Review - The Blue Blur is Back in Business

There’s so much that’s incredible about Sonic Mania. It’s slick and true to the feel of the best elements of the Genesis/Sega CD games, it accurately captures and refines the mood, music, and gameplay of games that were considered cutting-edge twenty years ago, and perhaps most impressively, it’s able to innovate on Sonic’s existing level design elements in fresh ways to fuse something we’ve never really seen before...

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