Review: Injustice: Gods Among Us

injustice_reviewAlright, guys. Time to hit you with another video game review of the video variety. This review took a little longer than usual because of reasons. But it's here now and that's what's important. Here's my review of Injustice: Gods Among Us.

If you've ever argued with your best friend about who would win in a fight between Batman and Superman then this might be the answer to one of life's eternal questions.

Injustice: Gods Among Us is a DC fighting game that can easily be described as Mortal Kombat but with DC characters. And no, I'm not talking about Mortal Kombat vs. DC Universe. This game is only inhabited by 24 heroes and villains from the DC Universe.

As with most modern fighting games, Injustice tries to appeal to the casual audience while not alienating their fanbase by doing the whole "easy to pick-up, hard to master" kind of deal. Which, in my opinion, this game does really well.

Movement and reactions may feel kind of stiff but combos are generally easy to pull off and can look very entertaining even to those who don't know their lows and overheads.

Aside from the fighting itself, Injustice features interactable environments and over-the-top stage transition making the stages more than just a visual background.

A clash system is also present in the game. It's a unique combo breaker mechanic where in you wager amounts of your super meter to either do or recover damage depending on who initiated the clash.

While most people don't like this inclusion, I think it adds to the whole meta game. And everyone likes meta. Plus the pre-clash quotes can be entertaining.

Injustice features quite a lengthy story mode which in most fighting games are usually very short or sometimes even non-existent. And if you're wondering how the less-bulletproof characters survive flying though 7 layers of concrete, falling into a mini Sun, or getting punched into space. Kryptonian Nanomachines.

Characters supers are present in this game. Most of which are absurd but just absurd enough for you to laugh it off. Such as Aquaman summoning a tidal wave with fish in outer space. Or the Flash always running to Mexico no matter where you're fighting.

A gallery mode, alternate costumes, a rich training mode and over 200 minigames and challenges are also included if you want to take a break from all the fighting.

I have very little complaints about Injustice but let me get them out there. One of which is the music. Though fitting to the dark theme, they can be a tad forgettable. Or even the exact opposite where you have Last Song Syndrome with a song that you don't like. As is the case with me and the main Injustice theme since it is also used in the iOS version of the game.

Another issue is the online. It is all but playable with my country's internet connections. If you're from the Philippines and plan to play this game online, you'll be seeing a lot of this. (*show Looking for Opponent screen*). If you do find a match, you'll also be seeing a whole lot of this.

The conveyance of certain effects can be a bit off. Characters would use the same grunting sound clip when either blocking or taking hit which can confuse players. Also some special moves are outright invisible such as Green Lantern's ring command throw or Raven's gravity squeeze. Then there's stuff like this.

Finally, for a game that's obviously going for a ton of sex appeal with it's female characters, Wonder Woman looks a bit too manly for my tastes.

Injustice: Gods Among Us is surely not the biggest and best fighting game of this console generation but it's a ton of fun and has quite a bit of extra content considering it's genre.

It gets a solid 8/10.

PELICAN Dual Triggers for PS3

Plelican Dual Triggers for PS3 Time for more minor videogame controller pimping accessories and this includes a bonus set of silicone caps!

The Dual Shock design is one of the best controller designs out there and is still being used even after almost 2 decades since we first laid eyes on it. The PS3 iteration though has a problem.

Now even though I say that this is a review, this is a very small accessory and I don't feel that it needs a score rating.

 

 

 

Metal Gear Rising: Revengeance Review

Metal_Gear_Rising_Revengeance_Review01 I haven't reviewed a game in a while and decided that I'd try to make a video review for one of my favorite games to come out this year so far. This is the video review of Metal Gear Rising: Revengeance.

Since there are already an abundance of video reviews out there for this game that talk about it's gameplay and mechanics. I thought I'd keep this short and sweet. Hope you guys enjoy it.

Score: 9/10

Play Arts Kai Raiden Review

play_arts_kai_raiden This counts for another first. A first action figure review that is. Migoy talks about how cool he thinks the Play Arts Kai Raiden figure is based on his look from Metal Gear Rising Revengeance. Pfft! What a man-child.

But this is not just a video review. Oh no. This post also includes a small gallery of the figure. I hope you enjoy the review and the toy photoshoot.

Score: 9/10

Gioteck AC-1 Ammoclip Charging Station for PS3 Review

Gioteck AC-1 Ammoclip Review Forgive the crudeness of this video as this is my first attempt at a video review.

Gioteck AC-1 Ammoclip 01

I forgot to mention that the lights on the charging bay are red when the the controllers are charging and change to green when fully charged. Also that I got this at Datablitz which sells them at 495php.

Gioteck AC-1 Ammoclip 02

While it's not functionally perfect, it does work and is visually appealing.

Score: 6/10

Pros:

  • Very nice modern day FPS design
  • Looks and feels like a steelbook case
  • Decent price point

 

Cons:

  • Doesn't charge both controllers at the same time
  • No storage for it's proprietary cable