Revisiting Spider-Man: Web of Shadows (Wii)
/I popped back in Spider-Man: Web of Shadows in my Nintendo Wii. The latest open world Spider-Man game by Activision up until they broke the chain with Spider-Man: Shattered Dimensions. I have beaten this game before and the reason I am revisiting it is to get the bad ending for the game. The last time I played it, I went completely good with the game's simplistic morality system. Another reason why I was compelled to revisit the game is because when I was at my cousins' place the other weekend, we played a bunch of Wii games and one of them was Spider-Man: Web of Shadows. Seeing Spider-Man swinging around New York city and remembering how much I actually enjoyed playing the game made me want to relive the experience and the goal to get the bad ending gave me a solid reason to do so.
The game is far from perfect but honestly its no where near as bad as people say it was. Sure the morality system is bland and the frame rate tends to drop at times but the combat is suprisingly enjoyable which is more than I can say for previous open world Spider-Man game, even Spider-Man 2, and swinging through the city is simple yet satisfying. Where else can you power slide down the side of a skyscraper?
[youtube http://www.youtube.com/watch?v=Qooes6iWoa4&w=480&h=390]
[youtube http://www.youtube.com/watch?v=47alVbu6QGg&w=480&h=390]
Spider-Man: Edge of Time
/Activision just announced the next Spider-man title by developer Beenox, the same developer who made Spider-man: Shattered Dimensions.
Here we have another cross-over of Spider-man and Spider-man 2099. Activision says that there's a "cause-and-effect" system where the actions of one Spider-man could alter and effect the timeline of the other Spider-man. It sounds like a good idea but one that could be easily done wrong. I'm expecting very campy choices similar to Spider-man: Web of Shadows in which the choices were very black and white as opposed to how well and mysterious it was done in Silent Hill: Shattered Memories.
Marvel's Peter David is writing the story for Edge of Time.
"We want to create a totally distinct experience in Spider-Man: Edge of Time by working with Peter David on the story and creating this urgent, high-stakes experience where time is working against you and the fate of Spider-Man hangs in the balance,"
said Dee Brown, Studio Head, Beenox.
The game is said to be due this fall but as to what platform it will be on haven't been announced at this time.