Dragon War ELE-G4 Phantom Gaming Mouse Unboxing

Dragon War Phantom Unbox My Dragon War Thor mouse started giving out. The mouse still works fine expect that sometimes it tends to double click instead of single click and when I'm working on something in photoshop or video editing or even just managing files, it can be a huge inconvenience. It was about time I got a new mouse.

Just a short little unboxing video of the Dragon War Phantom gaming mouse that I got at Datablitz for 1795php.

Here's the product info that I got from the Dragon War site.

Features: Ergonomic design for professional gamer Gaming Mouse with Performing Capability Powered by 5600 DPI Precision Laser Engine Suitable for almost every surface Adjusted Sensor Resolution of 800/1600/3200/5600 DPI Turning Weight-in Design Offers the Perfect Feel Gold-plated USB Connector for a Reliable Transmission Integrity Mouser Cable Length 1.8 meters (with Braided Fibre Cable) Gaming mouse with 10 control buttons Adjustable Length to Suit Your Hand Size and Grip Style Precision Aim Mode that Will Hit Your Target the First Time Designated Configuration Panel:

Assign Your Choice of Key Gaming Actions to Programmable Buttons to Create Your Own Custom Profiles Resolution: 800/ 1600/ 3200/ 5600 dpi Interface: USB Dimension: W110 x D100 x H36 mm

Package Contents: Dragon War Phantom Mouse User Manual Dragon War Sticker Spare Foots – 4 Pairs

Music by Em-One I Ain't Wastin' No More Time (Game Grumps)

Review: If My Heart Had Wings

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If My Heart Had Wings Review If My Heart Had Wings was a difficult game for me to start playing. But I’m glad I did. I’m no stranger to visual novels, and for the most part, I can’t say that I’m a fan of the genre. I generally tend to prefer stronger gameplay elements in my games. Occasionally however, one comes along with such an excellent story that you don’t mind the minimal gameplay elements, just because you want to see what happens in the end. If My Heart Had Wings is such a case, where a strong, well-written storyline overcomes the genre shortcomings and can appeal even to non-fans of the genre.

If My Heart Had Wings is a romantic visual novel. Quite a popular genre in Japan, not so much in the West. The gameplay is limited to clicking through dialog with accompanying scenes, with choices scattered about here and there. Ultimately, your choices do end up taking you on a specific “route” which leads to different endings. It’s very similar to the old Choose Your Own Adventure series of children’s books from the 80’s.If My Heart Had Wings Review 02

Since the gameplay tends to be so limited, Story takes precedence, and the game relies on its writing and visuals to suck you in. If My Heart Had Wings shines for the most part, and I found myself engaged for a majority of the game. The story centers around Aoi, a young man recently returned to his home town, and his participation with the Soaring Club, a high school club where club members make gliders to fly. Along the way, you meet various young women with whom you can choose to engage in romance with each girl leading you down to a separate ending, giving the game some level of replay ability.

If My Heart Had Wings Review 03

The visuals, music and voice acting are crisp, clean, and expressive. The text, for the most part, is edited and reads well, although I did find the initial exposition of all the characters to be somewhat dragging, with lots of internal monologues that seemed just a little overdone at times. Thankfully, the game really picks up after a point, and it’s worth muscling through some of the earlier dialogue to get to it.

If My Heart Had Wings Review 06

One small caveat was that there were also times where the writing simply didn’t match what is happening on screen. This was likely due to localization issues, as when originally released in Japan, the game contained several hardcore sex scenes which were edited out for the Western release. In a lot of cases, this seems to be where the irregularities tend to occur. For example, reading the text describing a girl’s eyes, when the camera and spoken Japanese are clearly focused on her breasts. However these parts are rare and few between, and actually had I not known that this was originally an eroge game I probably wouldn’t have noticed these areas.

If My Heart Had Wings Review 04

As far as the girls go, they tend to follow typical anime tropes, and the selection of potential romances are all textbook waifu material. The childhood friend, the older senpai, the disabled tsundere. Thankfully the writing is strong enough to carry these tropes throughout the game, and there’s a lot more to the girls than their initial appearance. To be perfectly honest, I’m not generally one who enjoys romance stories, and I ended up squirming at some parts, but thankfully it’s that extra story behind these characters makes it palatable. Even if I was not romancing a particular girl, it was interesting to discover more about each of them, their motivations and lives, dreams and desires. And when you do decide to romance a particular girl, the characterization goes even deeper.

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The story is a character driven one, and it’s the high point of If My Heart Had Wings. The central theme of the game, that of loss and the coping and recovery that follows, is a very strong one that I think just about anyone can relate to at some level. Each of the characters in the game have lost something, be it physical or emotional. The game explores a lot of the changes and dilemmas that those losses can inflict upon a person, ranging from simple things like having to give up something you love doing, or perhaps in just trying to act like a regular normal teenager. It’s insightful and empathic and makes you really care about the characters and relate to what they are going through.

If My Heart Had Wings Review 05

The binding aspect that brings these characters really together is the Soaring Club, and the dream of flight. As a fan of aircraft myself, I was very happy to see how the game is able to capture the simple beauty and wonder of flying, and the game does a wonderful job of showcasing the sheer anticipative joy of the idea. For most of the characters, the Soaring Club acts as their way of coping with their respective losses, all for different, but all valid reasons. Admittedly, the game doesn’t do a very good job at actually explaining how flight works, and the game’s explanation of the physics of flight are all wrong, but again, I was willing to overlook that just because the story itself was so compelling.

If My Heart Had Wings Review 02 The game is reasonable in length, it took me about 9 hours to get through my first play through. Thankfully, the game features a forward feature, so my subsequent play through to view the other paths and try other romances went on for about half of that each. Overall, If My Heart Had Wings is a great coming of age story that doesn’t do anything particularly new or different for the genre, but what it does, it does well. This isn’t a story epic in scope, but it is a very personal one that speaks to all of us in a little way. Highly recommended.

Score: 8/10

Reviewed by: Willem Den Toom Platform: PC

Pros:

- Strong and Heart-warming slice of life story - Great visuals and sounds - Easy to understand interface

Cons:

- Doesn't do anything really new for the genre - Some odd translations / scenes due to localization - Can sometimes get draggy with exposition and internal monologue

 

P.S. This game also features a duck with a top hat. You can’t go wrong with that.

 

Samurai Jack: The Amulet of Time

sam jack gba LP Cartoon licenced games don't tend to be good, mediocre at best, but there are some that when looked at closely and buffed just a little bit turn out to be gems. Samurai Jack: The Amulet of Time is one of them. A GBA (Gameboy Advance) game with a bit of RPG and Metroidvania elements and controls that require you to be cautious with your actions. Samurai Jack: The Amulet of Time is a fun little side scroller that's very true to the show. Watch as I jump into Aku's twisted future and try to find a way back to the past. Samurai Jack: The Amulet of Time (GBA) Part 01 - Metroidvania?

 

Samurai Jack: The Amulet of Time (GBA) Part 02 - Stiff Controls

 

Samurai Jack: The Amulet of Time (GBA) Part 03 - VS Robo Spider Ant Boss

 

Samurai Jack: The Amulet of Time (GBA) Part 04 - Some Prince of Persia Shit

 

Samurai Jack: The Amulet of Time (GBA) Part 05 - More of the Castle

 

Samurai Jack: The Amulet of Time (GBA) Part 06 - VS Priest Bot

 

Samurai Jack: The Amulet of Time (GBA) Part 07 - I Figured it Out

 

Samurai Jack: The The Amulet of Time (GBA) Part 08 - Exploring

 

Samurai Jack: The Amulet of Time (GBA) Part 09 - VS Ghost Viking and Fire Boss

 

Samurai Jack: The Amulet of Time (GBA) Part 10 - Late Night Samurai Jacking

 

Samurai Jack: The Amulet of Time (GBA) Part 11 - VS Robo Minotaur

 

Samurai Jack: The Amulet of Time (GBA) Part 12 - More of the Ice Place

 

Samurai Jack: The Amulet of Time (GBA) Part 13 - Jacking in the Monk Temple

 

Samurai Jack: The Amulet of Time (GBA) Part 14 - Game Crash

 

Samurai Jack: The Amulet of Time (GBA) Part 15 - Neo Retro Tokyo

 

Samurai Jack: The Amulet of Time (GBA) Part 16 - VS Android Brain

 

Samurai Jack: The Amulet of Time (GBA) Part 17 - VS Hologram Megaman

 

Samurai Jack: The Amulet of Time (GBA) Part 18 - Aku City

 

Samurai Jack: The Amulet of Time (GBA) Part 19 FINALE - VS Aku

Video Game Convention and E-Sports Competition happening on November 15-16

535914_303225076528305_4831689951381322478_n (1) A big gaming convention is happening in the Philippines. For two days, the E-Sports and Gaming Summit (ESGS) will open its doors on November 15- 16 to feature a series of video game competitions, and showcase video games developed by local game developers. This isn't the typical convention you'd expect in the Philippines, so let's give you all the details shall we? 

The organizers working on this event is the same group bringing us this year's Pinoy Gaming Festival (PGF), another big gaming event happening this week on October 25- 26, 2014. For those looking to witness the best players in the Philippines in a specific game, ESGS has a total of nine tournaments happening on the two-day event's stage floor.

The full list featured at the event stage as of October 25,2014 are as follows:

1. eSports League (ESL) Hearthstone Philippine Finals 2. ESL League of Legends Philippine Finals 3. Mineski Pro Gaming League (MPGL) Dota 2 Philippine Finals 4. MPGL Assault Fire Philippine Finals 5. MPGL Dragon Nest Philippine Finals 6. MPGL Ultra Street Fighter 4 Philippine Finals 7. Point Blank Revolution 8. Starcraft 2 Heart of the Swarm 9. Tekken Tag Tournament 2

Pinoy2DFighters, the 2D fighting game community here in the Philippines, will be attending to host tournaments for Ultimate Marvel vs Capcom 3, and Injustice: Gods Among Us. For those looking for some Persona 4 Ultimax Ultra Suplex Hold action, PinoyPS got you covered- they will be hosting a tournament during the event.

So there...E-Sports...check! Now, that's not the only thing attendees get to see during ESGS. Local game developers and publishers will have booths all around Halls 3 and 4 of the SMX Convention Center in Mall of Asia to feature the games they have developed. Other big gaming companies will also have a spot at the event, names such as Garena, Boomzap Entertainment, Asiasoft, Zeenoh and the International Game Developers Association Manila Chapter. So, if you're looking to get your foot into the gaming industry, this would be a perfect place for you to mingle.

Here's the list of developers/publishers as of October 23, 2014 that's confirmed to be at the event:

Quickfire Games -  http://quickfire-games.com/ Skillshot Labs -  http://skillshotlabs.com/ Synergy88 -  http://www.synergy88studios.com/ Zeenoh -  http://www.zeenoh.com/ Figment Games-  http://www.figmentgames.com/ AsiaSoft-  https://epins.gamex.ph/ Gameclub - http://ph.gameclub.com/ Garena - http://www.garena.ph/

If there's one event you can't miss as a gamer, it will have to be this one. We hardly get a chance to see local game developers come together to show their amazing talent to the local gaming community, and let's not forget the E-Sports scene here, which is vastly growing into a beast that the rest of the world won't be able to ignore. We are excited that an event like this has finally surfaced. They are aiming big - a convention aiming to be in the likes of Tokyo Game Show (TGS), Electronics Entertainment Expo (E3), or PAX. If successful, just imagine how ESGS would be for the community in the next few years.

Tickets are now available for purchase at all SM Ticket outlets in all SM Cinemas nationwide. A single ticket will cover only one day of the event and will cost you P150, so that's P300 if you want to fill up your weekend. Tickets are limited, so I suggest you run to your nearest SM (it's right around the corner, I'm sure) to secure your spot at the event floor. If you want more information about the event, or wish to see the latest updates as we get closer to event, head over to ESGS's official Facebook page for more details.

 

The TMG crew will be working on a full coverage of the event, so that all of you can see every nook and cranny of the first ever ESGS.

A dark secret behind the assist trophy?

Creepy Assist Trophy Has anyone ever noticed how creepy the assist trophy looks in the new Super Smash Bros. for 3DS and for WiiU?

Assist trophies are an item in the Super Smash Bros. series starting from Brawl and also appearing on Super Smash Bros. for 3DS and Super Smash Bros. for WiiU and would summon a random characters from vairous video games. I'm not saying there's a creepy pasta going around about the assist trophy because as we all know, Smash Bros. is played out by a child's imagination using toys and action figures of various Nintendo characters and then some but compared to the assist trophy item design in brawl, the one for SSB4 looks a tad scary.

brawl assist trophy description

In Brawl, the assist trophy looked like an action figure in a small glass display case. In SSB4, instead of an action figure of a non-descript toned male in a dynamic stance, they opted for what looks like a ethereal deformed child with blank white eyes. Like something out of the side scrolling puzzle platformer, Limbo.

Kirby using assit trophy

Could this be a representation of one of the developer's or possibly Sakurai's thoughts, doubts or feelings during the development of Super Smash Bros. 4? Happy halloween, guys.

SSB4 assist trophy