Capcom Is Slowly Rolling out New Details of Monster Hunter Wilds’ Weapons
/Capcom is slowly rolling out new details for their upcoming action RPG Monster Hunter Wilds by dropping quick videos describing the game’s new combat mechanics as well as featuring the new features of each weapon type available in the game.
This serves as a countdown of sorts as Capcom will be showing Monster Hunter Wilds in a big way at Gamescom 2024 as this will be the first time the game will be playable to the public, so it only makes sense to release small snippits of how each weapon will work in Wilds as many will get their hands on them from August 21 to August 25 in Colongne, Germany.
Here’s a quick rundown of what was released so far.
Focus Mode
Basic Weapon Mechanics
Greatsword Feature
Heavy Bowgun Feature
Insect Glaive Feature
Gunlance Feature
Hunting Horn Feature
Long Sword Feature
Charge Blade Feature
Hammer Feature
Light Bowgun Feature
Sword & Shield Feature
We’ll update this as more videos are released from Capcom.
Monster Hunter Wilds is the next mainline entry in the famous Monster Hunter franchise and will launch sometime in 2025 for PlayStation 5, Xbox Series X|S, and PC via Steam.
Capcom’s lineup isn’t focused on Monster Hunter Wilds at Gamescom as they will also setup demo stations for Kunitsu-Gami: Path of the Goddess, Ace Attorney Investigations Collection, and Street Fighter 6 to showcase DLC character Terry Bogard for the first time.
Guilty Gear Strive is not only a miraculous 60fps port that makes the most minimal of sacrifices, keeping the 2021 masterpiece’s crisp animated effects and characters, but they managed to bring over every one of the game’s features to the aging Nintendo Switch with minimal loading times.