Company of Heroes Developers Announces New Turn-based Strategy Game Called Earth vs Mars
/Developer Relic Entertainment is working on a turn-based strategy game called Earth vs Mars, which by its name pits Earth’s defenses against an alien invasion. It’s set to launch on Steam this Summer and reminds me of Advanced Wars. You’ll see why in its announcement trailer below.
Here are the key features of Earth vs Mars based on its Steam page.
Key Features
More information on each key feature will be released in the coming months, but for now, here is a short summary.
Single-Player Campaign – Earth vs Mars will feature an expansive narrative focused campaign composed of over 30 hand-crafted missions.
Online Multiplayer – Battle against other commanders, either as the armies of Earth or as the forces of the Martian Invaders. Lots more information to come!
VS Mode – Battle against the AI on custom maps giving lots of replayability to single-player fans.
Map Editor – Fully featured Map Editor allows you to create custom maps and scenarios. Again, more information to come in time!
Splice-o-tron – Bringing some old-school Relic flavor to this genre, the Splice-o-Tron will be a key mechanic in the game. Combining creatures with human “volunteers” will allow you to field an array of exciting and powerful hybrid units.
Unit Abilities – Many of the Units in Earth vs Mars will have their own unique abilities, adding new strategies and gameplay depth to this style of game.
Commanders – There will be multiple commanders in the game, each bringing passive and active abilities that enhance the way you play.
Beautifully Realized 3D World – We’re excited to bring 3D units, tilesets, and stunning effects to turn and tile-based players in Earth vs Mars.
Earth vs Mars doesn’t have a final price announced just yet and did not announce the strategy game to be available on other platforms in the future as that will depend on how well the PC version will do on Steam.
This is the first game to come out from Relic Labs, a space for the studio where their developers can experiment and try something out of their comfort zone. Release something smaller as they work on their bigger RTS projects.
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