Dead by Daylight Mid-Chapter Update Changes 39 Perks, Gameplay and Progression

Behavior released a lengthy mid-chapter update, which explains upcoming changes to Dead by Daylight. How you progress and unlock perks, the speed of earning bloodpoints, and prestige will change. Most importantly, 39 killer and survivor perks were adjusted in the hopes of shifting the game’s meta in a new direction. 

Dead by Daylight Mid-chapter Update 

This mid-chapter update, if updated to live servers, will change how you play Dead by Daylight. If you’re an avid player, you might want to sit down because there’s a lot to take in. 

It seems like the whole goal of this update is to reduce the amount of grinding needed to unlock perks and change how players play the game entirely, as there are new mechanics in place that discourage certain play styles, for example - killers camping survivors already hooked. 

Here’s a quick rundown of what’s coming. These changes to gameplay and perks mentioned are expected to hit the game’s Public Test Build (PTB) sometime next week.

Progression

  • Unlocking perks now tied to Prestige. Hitting prestige on a character unlocks the perks to all characters available to you

  • Grinding to unlock perks on characters with this new update will reduce grinding by 75%

  • New Prestige system will be capped at 100. There will be Prestige rewards until Prestige 9

  • Prestiging no longer resets items and perks of that character

  • Players that reached Prestige 3 before the update will be given rewards

  • Perks bought in the Shrine of Secrets will automatically earn you the tier one version of the perk you just bought

Matchmaking 

  • Matchmaking incentives: bonus bloodpoints gained if you play the role that is most needed for the given day you are playing

  • Matchmaking incentives will only be active with cross-play activated. 

Gameplay Changes

General

  • Completing a generator will now take 90 seconds (up from 80 seconds)

  • Killers kicking a generator will now instantly remove 2.5% progression of its maximum progress

Killer Changes

  • Breaking walls and pallets will be 10% faster

  • Kicking Generators will be 10% faster

  • Recovery from a successful basic hit will be 10% faster

  • Bloodlust tier 2 activates 5 seconds faster, Bloodlust tier 3 activates 10 seconds faster

Survivor Changes

  • Unhooked survivors will receive the Endurance effect (can withstand one basic attack from killer) for 5 seconds

  • Unhooked survivors will receive a 7% Haste effect for 5 seconds

  • Unhooked survivors with the haste and endurance effect will lose the effects when doing an action (repairing generator, healing, opening gates, etc)

The list above are already game changers, but they didn’t stop there as they’ve reworked 39 perks, nerfing the most used perks in the game’s meta today, while greatly improving other perks 

Here is the full list of perks that were changed for each one. 

Killer Perks

Meta 

  • Barbecue and Chilli 

  • Hex: Ruin 

  • Pop Goes the Weasel 

  • Corrupt Intervention

  • Tinkerer 

  • Hex: No One Escapes Death (Or NOED, for short) 

  • Scourge Hook: Pain Resonance 

Non-Meta

  • Overcharge

  • Eurption

  • Knock Out

  • Coulrophobia

  • Dark Devotion

  • Jolt

  • Lethal Pursuer

  • Scourge Hook: Gift of Pain

  • Thanatophobia

  • Scourge Hook: Monstrous Shrine

Survivor  Perks 

Meta

  • Dead Hard 

  • Decisive Strike 

  • Borrowed Time

  • Iron Will 

  • Self-Care 

  • Spine Chill 

Non-Meta

  • Calm Spirit

  • Saboteur

  • Botany Knowledge

  • Off the Record

  • Lucky Break

  • Pharmacy

  • Sole Survivor

  • Distortion

  • Lightweight

  • Déjà Vu 

  • No One Left Behind

  • Dark Sense

  • Tenacity

  • Hope

  • Overzealous

  • We’re Gonna live Forever

You can read the changes for each perk in the developer post as I'm quite optimistic for the changes done, even on the nerfs given to the most used perks as it feels like it’s not a change to reduce their effectiveness but to widen the amount of perks used. 

On June 27, 11 AM ET, Behavior Interactive will be discussing all of these changes on their Twitch channel. For now, take in all the changes, as Dead by Daylight will feel different in the near future.