ESGS 2016: A Horror Visual Novel Game By Yang Yang Mobile
/In this year's ESGS, we sit down with John Pineda of Yang Yang Mobile and talk about a visual novel that goes in an unusual setting for such a game - horror.
Read MoreIn this year's ESGS, we sit down with John Pineda of Yang Yang Mobile and talk about a visual novel that goes in an unusual setting for such a game - horror.
Read MoreWe talk to Iain Garner of Another Indie about what their company focuses on, at the same time talk about their featured game Lost Castle at ESGS 2016
Read MoreDuring ESGS 2016, we check out a mobile platformer game called Agent Aliens that has aliens fending off humans, while their other game that's fresh out of the box call Play Day, let's you play a series of mini games that could potentially score you real world rewards.
Read MoreDuring ESGS 2016, we check out with Iggy Javellana regarding Muramasa Games' upcoming title Save The World: The Misadventures of Luis and Joana.
Read MoreAs we browsed through ESGS 2016's Indie Arena section, we notice a familiar face - Shots Fired, a game we checked out back in IGDA's February Meetup this year, was on display at the event. We talk to one of the developers fro Chryse to see the current state of the game.
Read MoreRegular attendee DreamLords Digital shows off Graywalkers Purgatory for the third time in a row at ESGS 2016. We touch base with Russel Tomas on the development of this Post-Apocalyptic Strategy RPG.
Read MoreWe saw Zeenoh Games yet again at ESGS and found out their current project still revolves around their Nightfall franchise. Nightfall: Eclipse, a prequel of sorts, will be a VR title and we talk to one of the developers on what it's all about.
Read MoreThis year at ESGS 2016, aside from their many mobile titles in display, we were surprised to see a Fighting Game currently being developed at Ranida Games. It's called Bayani: Kanino Ka Kakampi - We played it, and it was actually fun despite it being an early build of the game.
Read MoreIt was a crazy long weekend indeed. ESGS 2016 was a blast and we played a ton of new games and talked to interesting developers on their upcoming titles. Just like every year, at the end of the day, gather and give our thoughts on what we tackled during the day.
Read MoreIf there's one developer that surprised us this year, it would have to be Secret 6. During ESGS 2016, they brought over a fairly new title -- Project Xandata, a 6v6 Team-Based Shooter running in Unreal.
Read MoreWe played the first 6 levels at ESGS 2016 and caught up with Nico Tuason, creator of Lithium City to talk about the current state of this Isometric Shooter.
Read MoreESGS 2016 Day 3 coverage for the TMG Podcast. We discuss a couple of games we played during the Indie Arena Booth, then the conversation quickly shifted to our final thoughts on ESGS 2016 as a whole, with our friends from the media invading the cast to weigh in on what they thought about the big event.
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