The Cycle: Frontier Patch 1.3.5 Revealed, Trenchgun Damage and Grenade Throw Nerfed
/Yager has revealed that the next patch, patch 1.3.5, for their high-risk online shooter The Cycle: Frontier is coming tomorrow, June 6, and delivers balance changes such as a nerf to the B9 Trenchgun’s damage, grenade throws, and more.
The Cycle: frontier patch 1.3.5 detailed
The prominent changes coming from the 1.3.5 patch is the nerf to the infamous B9 Trenchgun that has been overperforming even against highly geared players. Another big adjustment is the added throw delay for grenades, which should lessen the current meta of spamming grenades at an enemy.
SMGs were also given some love in this patch but it’s uncertain if this weapon type will benefit from a reduction in recoil and faster movement speed while in ADS. PKR Maelstrom will feel more competitive during PvP encounters while the Bulldog and Manticore were given some nerfs as well. Epic weapons and armor or higher were also given a buff in this patch, making them more effective in damage and defense respectfully.
These changes were mentioned during the latest developer video that debuted last week, mentioning the adjustments they planned, and after seeing the figures, it seems like a healthy patch for the game in general.
Here are the figures of each major balance change according to the post from Yager.
Balance Changes
SMGs:
Reduced horizontal recoil.
Reduced ADS movement speed reduction from -30% to -25%.
Shotguns:
B9 Trenchgun:
Reduced base damage from 80 to 64 (10 damage per pellet to 8 damage per pellet).
PKR Maelstrom:
Reduced recoil.
Increased spread to be more in line with that of other shotguns.
Hip fire spread 3.5 --> 5
ADS spread 3 --> 4.5
Weapon spread increase Speed 0.5 --> 0.65
Reduced camera shaking intensity.
Bulldog:
Increased refire time from 0.5s to 0.6s
Increased spread to be more in line with the spread of other shotguns
Manticore:
Increased recoil
Grenades:
Added a 1.8s delay between grenade throws, preventing players from just unleashing a barrage of explosives and hope to hit the jackpot.
Power Progression:
Increased penetration of all Epic Weapons from 26 to 27.
Increased penetration of all Exotic Weapons from 28 to 29.
Increased penetration of all Legendary Weapons from 31 to 32.
Increased armor of the Epic Shield and Epic Helmet from 26 to 27.
Increased armor of the Exotic Shield, Exotic Helmet and NV Helmet from 28 to 29.
Autoloader Crafting:
The Hydraulic Pistons in the recipe are replaced by Ball Bearings to overall reduce the number of Hydraulic Pistons required to craft an Autoloader.
Movement & Climbing:
Additional tweaks to vaulting and climbing.
Adjusted max wall climbing distance from 90 to 100. That way you should be able to climb shipping containers.
We implemented the first iteration of the “You are banned” screen, to prevent further confusion about some login issues.