The Cycle: Frontier Patch 1.3.8 - Bulldog Nerf, Marauders Gets a New Attack, and more

[UPDATE 7/22/2022]: Patch 1.3.8 launched with no new attach for the Marauder, which was first mentioned when the patch notes was first revealed as shown below. Yager confirmed that the new attack for good ol’ Jeff will be implemented in a future patch.

What’s confirmed is the adjustments to matchmaking with Patch 1.3.8, which was not initially mentioned when the patch notes went live.

“We have tinkered with our matchmaking to protect fresh players better and to increase the challenge for good squad players. This adjustment will also slightly adjust the experience for good solo players.  INTENTIONS with the new bucket are:

  • Bucket 1: starting solos, and duos that are not so great at the game

  • Bucket 2: good solos, not-great duos, underperforming trios (these would almost not exist)

  • Bucket 3: good duos, trios that are almost decent

  • Bucket 4: decent trios, exceptionally good duos (no solo will ever set foot here)”

So far that’s the only sudden change in patch notes after the path was implemented. a few bugs were present, such as players not being able to claim quests or players can’t drop as a trio. These major issues are now resolved.


Yager is rolling out yet another patch for their high-stakes shooter The Cycle: Frontier as they made a few changes such as a nerf to the Bulldog shotgun, adjustments to mission requirements, buffs to late-game weapons, and a new attack for their PvE monster the Marauder. 

The Cycle: Frontier patch 1.3.8 

This new patch has a lot of interesting changes. For one, everyone’s favorite monster Jeff (Marauder) is getting buff of sorts as he will have another attack, i’m guessing to shake things up as almost all players already have an idea on how to face him head on or outright avoid him, making him less of a threat. 

Another big change is the nerf to Bulldog, specifically it’s shot spread as the range for this shotgun is still a bit too strong even in mid range. Other adjustments in weapons include ADvocate and the Kor-47 having their recoils adjusted. 

Here are the complete changes in patch 1.3.8.

Changes 

  • We have reduced some of the PVP mission requirements. 

  • Kills required in the adjusted missions now require 1 or 2 fewer victims. 

  • A similar change to PvE: we have tweaked some of the numbers for mid and late-game hunting missions. 

  • Epic Shield: Reduced Smart Mesh and Hardened Bone Plates requirement from 3 to 2. 

  • Laser Drill Beacon: Reduced Smart Mesh requirement from 4 to 2. 

  • After further analyzing our data on PvP encounters, the maximum number of players active on an instance has been reduced by 1, for both maps. 

  • We have tinkered with our matchmaking to protect fresh players better and to increase the challenge for good squad players. This adjustment will also slightly adjust the experience for good solo players. 

  • We’ve given Jeff, our beloved Marauder, a brand-new attack. Watch out for his antics. 

  • Players in the tutorial will now wear blue armor instead of green armor. A dead recruit isn’t a great recruit after all. 

  • Weapon Adjustments 

    • Bulldog: Increased spread by 30%. 

    • Advocate: Reworked the recoil pattern. 

      • Horizontal recoil does not go back and forth like a feral animal anymore. 

    • Kor-47: Reduced initial vertical recoil. Vertical recoil is more consistent. 

    • ASP Flechette Gun: Reduced horizontal recoil. Vertical recoil is slightly increased for the second half of the magazine. 

    • Voltaic Brute: Reduced horizontal recoil. Vertical recoil is slightly increased for the second half of the magazine. 

Bugfixes 

  • We have fixed an exploit in the final area of the Crusher Caverns. 

  • Fixed some specific cases where the audio profile of a player did not reset when exiting a cave. 

  • Fixed an issue where a Crusher’s projectile would just remain stuck on them after being shot in their weak spot. The pain dishing will resume appropriately. 

  • Fixed an issue with the pathfinding of Striders. They finally learned to read a map. 

  • Fixed an issue that would appear when skipping Tech Tree upgrades. 

  • Fixed an issue where sounds just disappeared, like the cries of a helpless Prospector lost in the vacuum of space. 

  • Improved server performance and applied a fix for server crashes. Your overall experience should be smoother now. 

  • A couple more fixes were applied previously, so just in case you’ve missed them: 

  • Players who owned the Ronin in the previous version of the game will now have access to all their outfit pieces. 

  • Players who owned the Troublemaker in the previous version of the game will now have access to all their outfit pieces. 

MISC 

  • After reviewing our data, we have reduced some detection thresholds for our internal anti-cheat measures. Reducing these thresholds means the security gets tightened.

Known Issues 

  • The Biker Queen image shows black hair, though she has white hair. 

  • A Player Quarter upgrade may take longer than expected, this can take up to 24h longer than usual. 

  • We have changed the Player Support tool in the game already, but it is currently not possible to send us tickets on the website. 

Maintenance to apply should occur sometime today, so be sure you’ve logged out before the servers go down.

[Source: The Cycle Reddit]