Blizzard Gives Us a Taste of Diablo IV’s Endgame
/Blizzard just released a video to give us a taste of what to expect with Diablo IV’s endgame content, detailing how they approached content after you’ve completed the game’s main campaign.
Here’s a rundown of how endgame progression will feel in Diablo IV according to Blizzard.
PROGRESSION DETAILS
After finishing the campaign, challenge yourselves with higher World Tier difficulties by completing Capstone Dungeons. The higher the World Tier, the more loot and advantages your character can get.
The Paragon System contains even more opportunities to refine your perfect character build beyond the initial Skill Tree to make it uniquely yours. Choose a path and which boons and glyphs you would like to pursue based on your play style.
Add to the Codex of Power by finding Aspects hidden away in dungeons. This will allow you to take items found in the world and turn them into more powerful legendary items.
There are over 120 dungeons in Sanctuary and any one of them can become a Nightmare Dungeon. Use Nightmare Sigils to activate the Nightmare version of dungeons and add more difficult objectives and challenges to conquer.
Even more powerful monsters roam Sanctuary for those that have completed the campaign. Defeat these monsters in Helltide areas to collect shards that can be used to purchase big rewards at caches.
Head to the Tree of Whispers to collect Whispers of the Dead. With every bounty that is completed, players can return to the tree to receive a big reward cache.
For those looking to test themselves against other players, they can do so in the Fields of Hatred. In this PvP area, players can choose to engage in player vs player conflict or complete tasks to collect shards to purify in town. Rewards await those with purified shards, but all players in the Fields will be at risk to those looking to PvP.
As a Live Service game, Diablo IV will continue to be updated long after launch.
This is one of the first instances where Blizzard has talked about PvP in Diablo IV, and it looks like the developers are giving players a place to go nuts with each other. Returning mechanics are the Paragon system, which goes beyond normal progression and allows players to fine-tune their character to a particular build. Nightmare Dungeons sounds similar to Diablo 3’s Rifts, but sounds to have more variety as the game has a lot of levels to work with for this purpose.
Blizzard plans to share more about Diablo IV as their next developer livestream will be on April 20 with special guest host Rhykker, a well-known Youtuber content creator that specializes in ARPG titles like the Diablo series.
Diablo IV is set to launch on June 6, 2023, on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC.
Life is Strange: Double Exposure brings back Max Caulfield with new time-manipulation powers, but struggles to capture the original’s emotional weight. While the dual-timeline mechanic is engaging, the story’s weak twists, forgettable characters, and technical issues hold it back. A nostalgic revisit, but not a standout entry in the series.