Hunt: Showdown Tide of Corruption Event Detailed
/Crytek has detailed what to expect from the new Hunt: Showdown event called ‘Tide of Corruption’, going live in the first week of October.
Just like previous events, there will be a battle pass and to progress through it to earn its rewards, you have to gather Event Points by doing certain activities during a mission. This can go from looting dead Hunters, banishing targets, or interacting with the unique altars found all around the map that are exclusive to the event.
Tide of Corruption Event Points breakdown
Destroy Defiled Altars: 3 Event Points
Loot Defiled Altars: 6 Event Points
Loot Hunter Corpses: 12 Event Points
Investigate Event Clues and Rifts: 10 Event Points
Banish Targets: 12 Event Points
Extract with at Least 1 Bounty Token: 30 Event Points
Become Soul Survivor: 30 Event Points
Complete Challenge Milestones: 500 - 1,000 Event Points
New Hunters
When the event goes live, new Hunters will be introduced. There will be a new Hunter you can earn if you purchase the Battle Pass and reached a certain tier, as well as another Hunter that can be earned through the free progression track.
There will also be two new Hunters that can be bought through the game’s premium in-game currency Blood Points, and a new DLC pack that contains a new hunter and some new exotics.
Burnt Marshall (battle pass)
Butcher’s Cleaver (free progression)
The Scarecrow (Blood Points)
The Waldmann (Blood Points)
Scourge: Morrigan (DLC pack)
Scourge Midian (DLC pack)
Tide of Corruption Pact Traits
To spice up the game, the event adds three Pacts with unique traits that will greatly change the meta for quite a while. What’s new here is that the third Trait associated with the pact applies a new function to a regular trait when your Hunter makes a pledge.
Here’s a breakdown of the new Traits for each Pact.
Death Pact Traits
Witness (1 Pledge Mark) - While in Darksight, dead Hunters are visible, and health restoration is marginally increased when close. Also highlighted in Bettle view. (75m range)
Relentless ( 2 Pledge Marks) - Your Hunter won’t lose a health chunk when downed. This is a burn trait that can be stacked three times.
Vulture (Conditional, active while pledged to the Death Pact) - Looting a dead Hunter will restore one health chunk in exchange for 1 Pledge Mark.
Demented Pact Traits
Acolyte (1 Pledge Mark) - Acquire a random trait and some Hunt Dollars when you or your team picks up a clue.
Remedy ( 2 Pledge Marks) - Using Dark Sight, interact with a Trait to trigger a restoration effect similar to banishing for your team’s Hunters. This is a burn trait that can be stacked three times. (25m range)
Ghoul (Conditional, active while pledged to the Demented Pact) - Damaging a Boss target or wild targets restores a small amount of health.
Infernal Pact Traits
Blazeborne (1 Pledge Mark) - Health Restoration is greatly increased while in flames, and you can’t catch on fire.
Rampage (2 Pledge Marks) - Killing an enemy Hunter while at least one health chunk is empty triggers a restoration effect for your Hunter. This is a burn trait that can be stacked three times.
Bloodless (Conditional, active while pledged to the Infernal Pact) - Bleeding is stopped automatically because your wounds are cauterized within a second.
New Wildcard condition for the event - Dark Inferno
For the Tide of Corruption event, the Dark Inferno Wildcard will be set during the nighttime. This time around they made adjustments based on the previous iteration of the Inferno wildcard as they have said to improve visibility through fires and that the audio of the flames are quieter than before.
Naturally, touching these flames will burn your Hunter.
Just like previous events, expect Battle Pass Rewards that will come with cosmetics, especially for the new weapons coming to the game.
Hunt: Showdown’s Tide of Corruption event will start this week, October 4, and will go live with all the changes that’s in the 1.14 update.
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