Warner Bros. Games Acquires Player First Games, Developer of MultiVersus

Warner Bros. Games has officially acquired Player First Games, the developer behind the recently launched MultiVersus, a free-to-play platform fighter video game.

Player First Games will continue its operations under the leadership of its co-founders, Tony Huynh and Chris White. Huynh, the Head of Player First Games, and White, the Head of Technology at Player First Games, will now report to Carlos Barbosa, Vice President and Studio Head of Warner Bros. Games San Diego.

David Haddad, President of Warner Bros. Games, expressed his enthusiasm about the acquisition:

“We have worked with Player First Games over several years to create and launch MultiVersus, and we are very pleased to welcome this talented team to Warner Bros. Games. The bright and creative team at Player First Games adds to our extensive development capabilities.”

Tony Huynh also shared his excitement:

“Our team is excited to join the Warner Bros. Games family, and we feel that this will be great for MultiVersus overall. We are working to make the MultiVersus game experience the best it can be and having our development team integrated with the publisher is optimum for the players.”

About MultiVersus

MultiVersus, developed by Player First Games with production support and live management by Warner Bros. Games San Diego, features an ever-expanding roster of popular characters from Warner Bros. Discovery franchises. The game is available now as a free download for PlayStation 5 and PlayStation 4 consoles, Xbox Series X|S, Xbox One consoles, and PC.

The fighting game will soon enter its second season as it was announced in Evo 2024 that Samurai Jack and Beetlejuice will be joining the fighting game

Why This Acquisition Matters

This acquisition could be a double-edged sword. For Warner Bros. Games, this bolsters their portfolio even more, especially in the fighting game genre considering they have Mortal Kombat in the mix. For Player First Games, this could either bolster their efforts in supporting the game in the long run or struggle to meet both expectations from Warner Bros. and the community that has stuck with them during the open beta phase.

Only time will tell but Warner pushing through with this acqusition shows promise with the developer’s potential in the long run, beyond MutiVersus.