Tom Clancy's Ghost Recon Breakpoint's Open Beta is now Live

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The Open Beta for Tom Clancy’s Ghost Recon Breakpoint is now available on PS4, Xbox One, and PC until September 29, 2019 and is your last chance to try out the tactical shooter before it launches on October 4.

If you played the Closed Beta you know there’s a lot of content already available to keep players busy for the whole weekend. In the Open Beta, they just added more to it.

What can I expect from the Open Beta?

The Closed Beta’s main missions were short and sweet as only 3 were available, but the Open Beta will feature 3 more main missions to get a better understanding of the game’s story. On top of that, 2 new regions — New Argyll and Infinity — will be unlocked making the total region count to 6 during the Open Beta.

Also, Breakpoint’s PVP mode called Ghost War will be available this time around with 4 maps in rotation: PMC Camp, Port , Cold War Bunker and Harbor. Then, you have daily missions, Faction Missions, side quests, and even blueprints to hunt down.

That’s a hefty amount of things to do, and with the Open Beta going live a week before the game’s launch, it’s safe to say that what you play over the weekend is pretty much what you can expect from the full game at launch..

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Writer’s take on Tom Clancy’s Ghost Recon Breakpoint during the Closed Beta

I had the opportunity to play the Closed Beta weekend and was left conflicted with what i’ve played. The shooting and tactical side of Breakpoint felt great and the stealth options (camouflage via mud) at the start of the game is a great addition to the shooter, but one system felt out of place.

The loot system, a feature that seems to be everywhere nowadays. I found myself scratching my head after each session as it was hard to get a grip on what Breakpoint is trying to be at the end of the day. Are you a looter shooter with Wildlands’ tactical gameplay?

That’s probably what they’re aiming for but It felt weird thinking about what i’m playing even hours after playing the Closed Beta. Breakpoint definitely felt like an improved version of Wildlands but I had games like The Division 2 on my mind because of the game having a Gear Score. It also has a similar gameplay loop that looter shooters are known for.



Tom Clancy’s Ghost Recon Breakpoint is playing the realism card hard and it works when you are out there on the field taking out advanced weaponry and men armed to the teeth, but all of that build-up for being tactical and realistic goes out the window once you see loot drop from an enemy’s corpse and is highlighted in the color if its rarity.

Breakpoint feels like it’s conflicting itself hard. A game that could launch with an identity crisis. I am eager to play more of it as I see potential in the game’s story based on the main missions I played so far, which is a shocker as I wasn’t expecting much in that aspect of the game, so we’ll see if that remains to be the case once I take a crack at the added missions found in the Open Beta.

Tom Clancy’s Ghost Recon Breakpoint will launch on October 4, 2019 on PS4, Xbox One, and PC.